Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Unleashed) (Paperback)
AUTHOR : by Chad Carter (Author)
PUBLISHER : Sams publisher
EDITION : 1st
PUB DATE : July 26, 2007
LANGUAGE : English
FORMAT : PDF
SIZE : 03 x 1.44 MB

M$ XNA Unleashed provides comprehensive coverage and solid
instruction on how to leverage the XNA Framework to create high quality
games for Windows and the Xbox 360. The author shows you how to take
full advantage of the many features the XNA Framework provides; you will
learn the intricacies of important tasks such as adding sound and music
to games, as well as creating, loading, and texturing 3D objects. In
addition to providing coverage of 2D programming, the author shows you
how to create sophisticated 3D games. All the important topics such as
physics, artificial intelligence, and special effects are covered in
detail. Chad Carter is the CTO at Robertson Marketing Group. Many
Fortune 500 companies use the ecommerce system he architected and
developed from the ground up for the promotional business sector. He has
been creating DirectX applications since 1996 and has developed games
using Managed DirectX. Chad created a 3D locomotive simulator for
Norfolk Southern that is used to teach children to obey railroad
crossings signals. Chad’s website devoted to the XNA Framework can be
found at www.xnaessentials.com.
- Learn how to install and use XNA Game Studio Express
- Discover how to build, deploy, and debug games for the Xbox 360 and
Windows
- Examine the XNA Framework in depth: 2D, 3D, sound, input, and HLSL
- Learn how to create game components and game services
- Delve into performance tuning techniques
- Discover how to extend the Content Pipeline
- Learn how to use the M$ Cross-Platform Audio Creation Tool
(XACT) to add sound and music to games
- Create a full 2D parallax side-scroller game
- Discover how to use sprite batches
- Learn to make the most of sprite fonts
- Create 2D components such as splash screens and progress bars
- Examine the different sprite batch blending modes
- Discover 2D cel animation
- Examine the High Level Shader Language (HLSL) in detail covering
basic HLSL as well as vertex deformations and post-processing effects
- Create a full 3D game that includes a 2D radar in the Heads Up
Display (HUD), and much, much more
www.amazon.com/exec/obidos/tg/detail/-/0672329646

